Reforged version

Introduction
First version of Metastasis for Reforged!!!
For a long time since the release of Warcraft 3 Reforged, the Metastasis community did not have an adapted map for this version of the game. In fact, we could not play on official servers. The map versions for classic patches contained critical bugs if they were launched in Reforged.
Finally, 3 years after the release of the remake, we have the opportunity to play Metastasis on official servers. I hope for the revival of the community and active play.
Note
The initial idea for version 1.1.4 was to develop a Classic (1.26-1.28) and Reforged map in one file. But for technical reasons, this could not be done.
Thus, all subsequent versions will be divided into 2 map files: Metastasis Classic and Metastasis Reforged. They differ only technically, there will be no difference for players.
Changes
- In the Reforged version of the map, switching the graphic mode (SD/HD) is blocked.
The game always starts in SD graphics.
- The player interface, mappreview image, and loading screen have been updated for the Reforged version of the map.
- All WEU GUI functions have been removed from the map file (both versions, thanks Clanzion). This interfered with development for Reforged.
- Player names from battlenet 2.0 receive a suffix in the form of a battletag (#0000). Now, the battletag is removed from the player's name at the start of the game.
- Many visual and audio errors have been corrected after saving the map in the Reforged editor (minimap icons, portrait and unit stat backgrounds, state table size, music cuts off when the game starts).
Bug fixes
Reforged bugs:
- Fixed a bug. After the fuse bomb explosion, a huge white texture appeared under the explosion site.
Common bugs: